AI Insights · Timothy · October 2024
Top 5 Turn-Based Tactics Games in the US: Q3 2024 Performance Overview
Explore the performance trends of the top five turn-based tactics games in the United States during Q3 2024, featuring insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2024, the top-performing turn-based tactics games in the United States showcased a variety of trends in downloads, revenue, and active users. According to Sensor Tower data, these games have demonstrated both upward and downward movements across different metrics.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB experienced a significant increase in revenue, peaking at approximately $590K in the last week of September. Downloads followed a similar upward trajectory, rising from 7.9K at the start of July to 35.4K by the end of September. Weekly active users also grew steadily, reaching nearly 150K in the final week of the quarter.
Sword of Convallaria from XD Entertainment Pte Ltd saw a notable decline in revenue, starting at $697K in the last week of July and dropping to around $115K by the end of September. Downloads decreased sharply from 128K in its initial week to 6.2K by the quarter's close. Active user numbers followed a similar pattern, peaking at 112K in early August before settling at 27K by the end of September.
FINAL FANTASY BE:WOTV by SQUARE ENIX maintained a relatively consistent revenue stream, with a modest peak at $78K during early August. Weekly active users saw a gradual decline, starting at 3.5K and ending at approximately 2.5K by the end of the quarter.
Bowmasters - Multiplayer Game from Playgendary Limited experienced stable revenue, hovering around $38K to $44K throughout the quarter. Downloads remained strong, ranging from 69K to 98K, while weekly active users saw a slight decline from 840K to 700K over the three months.
The Walking Dead No Man's Land by Deca Live Operations GmbH showed a steady revenue stream, with a slight increase to $36K by the end of September. Downloads remained relatively constant, fluctuating between 1.4K and 2.2K. Active user numbers stayed stable, averaging around 4K throughout the quarter.
For more detailed insights into these games and others, visit Sensor Tower for comprehensive data and analysis.